Skeleton-Based Conditionally Independent Gaussian Process Implicit Surfaces for Fusion in Sparse to Dense 3D Reconstruction

Publisher:
Institute of Electrical and Electronics Engineers (IEEE)
Publication Type:
Journal Article
Citation:
IEEE Robotics and Automation Letters, 2020, 5, (2), pp. 1532-1539
Issue Date:
2020-04
Full metadata record
© 2016 IEEE. 3D object reconstructions obtained from 2D or 3D cameras are typically noisy. Probabilistic algorithms are suitable for information fusion and can deal with noise robustly. Consequently, these algorithms can be useful for accurate surface reconstruction. This paper presents an approach to estimate a probabilistic representation of the implicit surface of 3D objects. One of the contributions of the paper is the pipeline for generating an accurate reconstruction, given a set of sparse points that are close to the surface and a dense noisy point cloud. A novel submapping method following the topology of the object is proposed to generate conditional independent Gaussian Process Implicit Surfaces. This allows inference and fusion mechanisms to be performed in parallel followed by information propagation through the submaps. Large datasets can efficiently be processed by the proposed pipeline producing not only a surface but also the uncertainty information of the reconstruction. We evaluate the performance of our algorithm using simulated and real datasets.
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