Gaming in infection control: A qualitative study exploring the perceptions and experiences of health professionals in Mongolia

Elsevier Science
Publication Type:
Journal Article
American Journal of Infection Control, 2011, 39 (7), pp. 587 - 594
Issue Date:
Full metadata record
Files in This Item:
Filename Description Size
Thumbnail2010006329OK.pdf102.02 kB
Adobe PDF
Background: This study aimed to gain insight into the extent to which gaming is responsible for the underreporting of hospital acquired infections (HAIs) in Mongolian hospitals, to identify gaming strategies used by health professionals, and to determine how gaming might be prevented. Methods: Eighty-seven health professionals, including policy- and hospital-level managers, doctors, nurses, and infection control practitioners, were recruited for 55 interviews and 4 group discussions in Mongolia in 2008.
Please use this identifier to cite or link to this item: