It's a Child's Game: Investigating Cognitive Development with Playing Robots

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dc.contributor.author Johansson, B
dc.contributor.author Balkenius, C
dc.contributor.editor Not listed
dc.date.accessioned 2010-05-28T10:05:11Z
dc.date.issued 2005-01
dc.identifier.citation Proceedings of the 4th International Conference on Development and Learning (ICDL), 2005, pp. 164 - 164
dc.identifier.isbn 0-7803-9226-4
dc.identifier.other E1UNSUBMIT en_US
dc.identifier.uri http://hdl.handle.net/10453/11508
dc.description.abstract To study and simulate cognitive development, it is useful to find a natural domain where many cognitive functions are needed and, but where the complexity of the environment and task is reasonable. We suggest that childrens games constitute a suitable domain. The ability to play is a very fundamental part of children's daily life and it is crucial for the future development of our behaviors in Bekoff and Byers (1998). In the individual domain, the coordination of the body is an important feature of play. When a child plays, it refines its motor and sensory skills and develops more advanced movement patterns e.g. in running or cycling. When playing among other individuals, cognitive functions for social interactions and coordination and emotional control are also used. Trafton et al. (2003) programmed a robot to model a 3-4 year old child playing hide and seek. The robot moves around in their laboratory and tries to hide behind different objects and learn which hiding places what are good ones. Games like hide and seek, tag and other popular children's games were used. By bringing the best developmental and learning models together, hopes to find out more about the mechanisms of cognitive development
dc.publisher IEEE
dc.relation.isbasedon 10.1109/DEVLRN.2005.1490970
dc.title It's a Child's Game: Investigating Cognitive Development with Playing Robots
dc.type Conference Proceeding
dc.parent Proceedings of the 4th International Conference on Development and Learning (ICDL)
dc.journal.number en_US
dc.publocation Piscataway, USA en_US
dc.identifier.startpage 164 en_US
dc.identifier.endpage 164 en_US
dc.cauo.name FEIT.A/DRsch Ctr Quantum Computat'n & Intelligent Systs en_US
dc.conference Verified OK en_US
dc.conference International Conference on Development and Learning
dc.for 170299 Cognitive Sciences Not Elsewhere Classified
dc.personcode 103435
dc.percentage 100 en_US
dc.classification.name Cognitive Science not elsewhere classified en_US
dc.classification.type FOR-08 en_US
dc.edition en_US
dc.custom International Conference on Development and Learning en_US
dc.date.activity 20050719 en_US
dc.date.activity 2005-07-19
dc.location.activity Osaka, Japan en_US
dc.description.keywords cognitive development, robot, child, play en_US
pubs.embargo.period Not known
pubs.organisational-group /University of Technology Sydney
pubs.organisational-group /University of Technology Sydney/Faculty of Engineering and Information Technology
utslib.copyright.status Closed Access
utslib.copyright.date 2015-04-15 12:17:09.805752+10
utslib.collection.history Closed (ID: 3)


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