Understanding the experience of interactive art: Iamascope in Beta_space

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dc.contributor.author Costello, BM
dc.contributor.author Muller, E
dc.contributor.author Amitani, S
dc.contributor.author Edmonds, EA
dc.contributor.editor Pisan Yusuf
dc.date.accessioned 2010-05-28T10:05:22Z
dc.date.issued 2005-01
dc.identifier.citation Proceedings of the second Australasian conference on Interactive entertainment, 2005, 123 pp. 49 - 56
dc.identifier.isbn 0-9751533-2-3
dc.identifier.other E5 en_US
dc.identifier.uri http://hdl.handle.net/10453/11518
dc.description.abstract This paper describes a study into the situated experience of interactive art. The study was conducted with audiences of the artwork Iamascope and is framed by the four categories of embodied experience that have been proposed by its artist Sidney Fels. The video-cued recall method we employed was shown to reveal rich detail about situated interactive art experience. The results provide a detailed account of how the categories of embodiment manifest themselves in audience experience and lead to the proposal of a blueprint for the trajectory of interaction produced by Iamascope which may be generalisable to other interactive artworks.
dc.publisher Creativity and Cognition Studios Press
dc.title Understanding the experience of interactive art: Iamascope in Beta_space
dc.type Conference Proceeding
dc.parent Proceedings of the second Australasian conference on Interactive entertainment
dc.journal.volume 123
dc.journal.number en_US
dc.publocation Sydney, Australia en_US
dc.identifier.startpage 49 en_US
dc.identifier.endpage 56 en_US
dc.cauo.name FEIT.A/DRsch Ctre for Human Centred Technology Design en_US
dc.conference Verified OK en_US
dc.conference Interactive Entertainment
dc.for 0899 Other Information and Computing Sciences
dc.personcode 021076
dc.personcode 998371
dc.personcode 996684
dc.percentage 100 en_US
dc.classification.name Other Information and Computing Sciences en_US
dc.classification.type FOR-08 en_US
dc.edition en_US
dc.custom Interactive Entertainment en_US
dc.date.activity 20051123 en_US
dc.date.activity 2005-11-23
dc.location.activity Sydney, Australia en_US
dc.description.keywords Interactive Art, User Experience, Interaction, Methodology, Retrospective Reporting, Video-cued Recall, Iamascope, Sidney Fels, Beta_space en_US
pubs.embargo.period Not known
pubs.organisational-group /University of Technology Sydney
pubs.organisational-group /University of Technology Sydney/Faculty of Design, Architecture and Building
pubs.organisational-group /University of Technology Sydney/Faculty of Design, Architecture and Building/School of Design
pubs.organisational-group /University of Technology Sydney/Faculty of Engineering and Information Technology
pubs.organisational-group /University of Technology Sydney/Faculty of Engineering and Information Technology/School of Software
pubs.organisational-group /University of Technology Sydney/Faculty of Engineering and Information Technology/School of Systems, Management and Leadership
pubs.organisational-group /University of Technology Sydney/Strength - Human Centred Technology Design
utslib.copyright.status Open Access
utslib.copyright.date 2015-04-15 12:23:47.074767+10
utslib.collection.history General (ID: 2)


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