Dissecting group identity in MMOs

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dc.contributor.author Pisan, Y
dc.date.accessioned 2010-05-18T06:55:09Z
dc.date.issued 2007
dc.identifier.citation 3rd International North-American Conference on Intelligent Games and Simulation, Game-On 'NA 2007, 2007, pp. 67 - 69
dc.identifier.other E1 en_US
dc.identifier.uri http://hdl.handle.net/10453/7738
dc.description.abstract Massively Multiplayer Online Games continue to grow and attract millions of players. While it is generally agreed that the social aspect of MMOs differentiate them from other games, it remains unclear what factors of socialization attract users. We examine group identity in the context of one of the largest MMOs, World of Warcraft, explore how cognitive, behavioural and affective components are exhibited in a guild environment and contribute to a group identity.
dc.publisher EUROSIS
dc.title Dissecting group identity in MMOs
dc.type Conference Proceeding
dc.parent 3rd International North-American Conference on Intelligent Games and Simulation, Game-On 'NA 2007
dc.journal.number en_US
dc.publocation Ghent, Belgium en_US
dc.publocation Ghent, Belgium
dc.publocation Ghent, Belgium
dc.publocation Ghent, Belgium
dc.identifier.startpage 67 en_US
dc.identifier.endpage 69 en_US
dc.cauo.name FEIT.A/DRsch Ctre for Human Centred Technology Design en_US
dc.conference en_US
dc.conference Verified OK en_US
dc.conference International Conference on Intelligent Games and Simulation
dc.conference International Conference on Intelligent Games and Simulation
dc.conference International Conference on Intelligent Games and Simulation
dc.conference.location University of Florida, Gainesville, USA en_US
dc.for 190202 Computer Gaming and Animation
dc.for 080602 Computer-Human Interaction
dc.personcode 030429
dc.percentage 50 en_US
dc.classification.name Computer Gaming and Animation en_US
dc.classification.type FOR-08 en_US
dc.custom International Conference on Intelligent Games and Simulation en_US
dc.date.activity 20070910 en_US
dc.date.activity 2007-09-10
dc.date.activity 2007-09-10
dc.date.activity 2007-09-10
dc.location.activity University of Florida, Gainesville, USA en_US
dc.location.activity University of Florida, Gainesville, USA
dc.location.activity University of Florida, Gainesville, USA
dc.location.activity University of Florida, Gainesville, USA
dc.description.keywords Digital identity
dc.description.keywords Games
dc.description.keywords Group identity
dc.description.keywords MMOs
dc.description.keywords Virtual environments
pubs.embargo.period Not known
pubs.organisational-group /University of Technology Sydney
pubs.organisational-group /University of Technology Sydney/Faculty of Engineering and Information Technology
pubs.organisational-group /University of Technology Sydney/Faculty of Engineering and Information Technology/School of Software
pubs.organisational-group /University of Technology Sydney/Strength - Human Centred Technology Design
utslib.copyright.status Open Access
utslib.copyright.date 2015-04-15 12:23:47.074767+10


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