Visualising interactions on mobile multimodal systems
- Publication Type:
- Chapter
- Citation:
- Multimodal Human Computer Interaction and Pervasive Services, 2009, pp. 430 - 442
- Issue Date:
- 2009-12-01
Closed Access
Filename | Description | Size | |||
---|---|---|---|---|---|
![]() | 2008003708OK.pdf | 1.75 MB |
Copyright Clearance Process
- Recently Added
- In Progress
- Closed Access
This item is closed access and not available.
The purpose of this chapter is to set design guidelines on visual representations of interactions for mobile multimodal systems. The chapter looks at the features of interaction as process and how these features are exposed in the data. It presents a three layer framework for designing visual representations for mobile multimodal systems and a method that implements it. The method is based on an operationalisation of the source-target mapping from the contemporary theory of metaphors. Resultant design guidelines are grouped into (i) a set of high-level design requirements for visual representations of interactions on mobile multimodal systems; and (ii) a set of specific design requirements for the visual elements and displays for representing interactions on mobile multimodal systems. The second set then is considered subject to an additional requirement - the preservation of the beauty of the representation across the relevant modalities. The chapter is focused on the modality of the output. Though the chapter considers interaction data from human to human interactions, presented framework and designed guidelines are applicable towards interaction in general. © 2009, IGI Global.
Please use this identifier to cite or link to this item: