Visualising interactions on mobile multimodal systems

Publisher:
IGI Global
Publication Type:
Chapter
Citation:
Multimodal Human Computer Interaction and Pervasive Systems, 2009, 1st, pp. 440 - 453
Issue Date:
2009-01
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The purpose of this chapter is to set design guidelines on visual representations ofinteroctionsfor mobile multimodal systems. The chapter looks at thefeatures of interaction as process and how these features are exposed in the data. It presents a three layer framework for designing visual representations/or mobile multimodal systems and a method that implements it. The method is based on an operationalisation of the source-target mapping from the contemporary theory of metaphors. Resultant design guidelines are grouped into (Jj a set ofhigh-level design requirements/or visual representations of interactions on mobile multimodal systems; and (ii) a set a/specific design requirements for the visual elements and displays for representing interactions on mobile multimodal systems. The second set then is considered subject to an additional requirement .-. the preservation ofthe beauty of the representation across the relevant modalities. The chapter is focused on the modality of the output. Though the chapter considers interaction datafrom human to human interactions, prcsented framework and designed guidelines are applicable towards interaction in general.
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