Information-orientated design and Game AI
- Publisher:
- Creative and Cognition Studio Press
- Publication Type:
- Conference Proceeding
- Citation:
- Proceedings of the second Australasian conference on Interactive entertainment, 2005, pp. 227 - 234
- Issue Date:
- 2005-01
Open Access
Copyright Clearance Process
- Recently Added
- In Progress
- Open Access
This item is open access.
Information is a resource that every AI relies on to operate effectively. Although information influences the capabilities and performance of AIs, it is not treated as a design issue. Changing the information available to an AI can potentially enhance or cripple its performance. More direct evaluation of issues such as information selection and acquisition can improve the performance of existing AI implementations. The influence of information on AI behaviour is examined with an emphasis on virtual worlds and game AI, as this domain provides both an effective research environment and opportunities for tangible improvements to AI behaviour.
Please use this identifier to cite or link to this item: