Creative control of granular synthesis using fluid simulation & motion tracking

Publication Type:
Conference Proceeding
ACM International Conference Proceeding Series, 2014, pp. 150 - 153
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This paper describes the development of an audio-visual performance system which applies 'reality based interaction' techniques. The real-time gestures and sounds of a musician playing an acoustic instrument are tracked and translated into forces which act on a fluid simulation. The simulation is visualised and also sonified using granular synthesis. Several strategies for linking live performance, fluid behaviour and generated sounds and visuals are discussed.
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