Halo and Music
- Publisher:
- Open Court Publishing
- Publication Type:
- Chapter
- Citation:
- Halo and Philosophy Intellect Evolved, 2011, pp. 61 - 70
- Issue Date:
- 2011
Closed Access
Filename | Description | Size | |||
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54001_CuddyHalo.pdf | Published version | 74.1 kB |
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Since the Doom series, First Person Shooter (FPS) videogames have ricocheted through the gaming community, often reaching outside that community to the wider public. This chapter explores how the game Halo 2, and games more generally, deal with the problem of music synchronisation with unpredictable, interactive visuals.
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