Creature:Interactions: A social mixed-reality playspace

Publication Type:
Journal Article
Citation:
Leonardo, 2017, 50 (4), pp. 360 - 367
Issue Date:
2017-08-01
Full metadata record
© 2017, Andrew Bluff and Andrew Johnston. This paper discusses Creature:Interactions (2015), a large-scale mixed-reality artwork created by the authors that incorporates immersive 360° stereoscopic visuals, interactive technology, and live actor facilitation. The work uses physical simulations to promote an expressive full-bodied interaction as children explore the landscapes and creatures of Ethel C. Pedley’s ecologically focused children’s novel, Dot and the Kangaroo. The immersive visuals provide a social playspace for up to 90 people and have produced “phantom” sensations of temperature and touch in certain participants.
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