Creature:Interactions: A social mixed-reality playspace
- Publication Type:
- Journal Article
- Citation:
- Leonardo, 2017, 50 (4), pp. 360 - 367
- Issue Date:
- 2017-08-01
- Metrics:
Open Access
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Filename | Description | Size | |||
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project_muse_666657.pdf | Published Version | 1.82 MB | Adobe PDF | ||
p360-bluff.pdf | Published version | 1.72 MB | Adobe PDF |
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© 2017, Andrew Bluff and Andrew Johnston. This paper discusses Creature:Interactions (2015), a large-scale mixed-reality artwork created by the authors that incorporates immersive 360° stereoscopic visuals, interactive technology, and live actor facilitation. The work uses physical simulations to promote an expressive full-bodied interaction as children explore the landscapes and creatures of Ethel C. Pedley’s ecologically focused children’s novel, Dot and the Kangaroo. The immersive visuals provide a social playspace for up to 90 people and have produced “phantom” sensations of temperature and touch in certain participants.
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