Off-lining to tape is not archiving: Why we need real archiving to support media archaeology and ensure our visual effects legacy thrives

Publisher:
ACM
Publication Type:
Conference Proceeding
Citation:
ACM SIGGRAPH 2019 Art Gallery, SIGGRAPH 2019, 2019
Issue Date:
2019-07-28
Full metadata record
© 2019 ISAST This paper examines digital asset archiving and preservation practice in the visual effects (VFX) industry. The authors briefly summarize media archaeology theory and provide an overview of how VFX studios presently archive project assets and records, based on case study and interview research conducted with expert VFX practitioners from leading international studios. In addition, the authors propose that current practice could be improved by adopting archival science methods, including digital preservation practices. Doing so will support media archaeology studies of digital cultures over time and ensure that the legacy of VFX creative and technical production thrives for future generations.
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