Training transfer of bimanual assembly tasks in cost-differentiated virtual reality systems

Publisher:
IEEE
Publication Type:
Conference Proceeding
Citation:
26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings, 2019, pp. 1152-1153
Issue Date:
2019-03-01
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© 2019 IEEE. Recent advances of the affordable virtual reality headsets make virtual reality training an economical choice when compared to traditional training. However, these virtual reality devices present a range of different levels of virtual reality fidelity and interactions. Few works have evaluated their validity against the traditional training formats. This paper presents a study that compares the learning efficiency of a bimanual gearbox assembly task among traditional training, virtual reality training with direct 3D inputs (HTC VIVE), and virtual reality training without 3D inputs (Google Cardboard). A pilot study was conducted and the result shows that HTC VIVE brings the best learning outcomes.
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