Morphotronic system applications
This paper discusses a newly proposed Morphotronic System paradigm that can be used as a general computation model for construction of software. The Morphotronic System allows for a definition of very flexible software prototypes, in which a processing path can be interpreted as an extremum principle. This approach offers a significant improvement to traditional software practices. The system purpose is stated as a conceptual input to the computer system at a starting point of the computation process while the local machine state is completely ignored. The system context and its rules are generated as resources to allocate the computational components. The morphotronic system applies non-Euclidean geometry which allows to shape the context and to define the projection operators for an ideal network of forms. © 2009 Springer-Verlag Berlin Heidelberg.
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