Motor memory in HCI
Patibanda, R
Semertzidis, NA
Scary, M
La Delfa, JN
Andres, J
Baytaş, MA
Martin-Niedecken, AL
Strohmeier, P
Fruchard, B
Leigh, SW
Mekler, ED
Nanayakkara, S
Wiemeyer, J
Berthouze, N
Kunze, K
Rikakis, T
Kelliher, A
Warwick, K
Van Den Hoven, E
Mueller, FF
Mann, S
- Publisher:
- ASSOC COMPUTING MACHINERY
- Publication Type:
- Conference Proceeding
- Citation:
- Conference on Human Factors in Computing Systems - Proceedings, 2020
- Issue Date:
- 2020-04-25
Closed Access
Filename | Description | Size | |||
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3334480.3375163.pdf | Published version | 2.73 MB | Adobe PDF |
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Full metadata record
Field | Value | Language |
---|---|---|
dc.contributor.author | Patibanda, R | |
dc.contributor.author | Semertzidis, NA | |
dc.contributor.author | Scary, M | |
dc.contributor.author | La Delfa, JN | |
dc.contributor.author | Andres, J | |
dc.contributor.author | Baytaş, MA | |
dc.contributor.author | Martin-Niedecken, AL | |
dc.contributor.author | Strohmeier, P | |
dc.contributor.author | Fruchard, B | |
dc.contributor.author | Leigh, SW | |
dc.contributor.author | Mekler, ED | |
dc.contributor.author | Nanayakkara, S | |
dc.contributor.author | Wiemeyer, J | |
dc.contributor.author | Berthouze, N | |
dc.contributor.author | Kunze, K | |
dc.contributor.author | Rikakis, T | |
dc.contributor.author | Kelliher, A | |
dc.contributor.author | Warwick, K | |
dc.contributor.author | Van Den Hoven, E | |
dc.contributor.author | Mueller, FF | |
dc.contributor.author | Mann, S | |
dc.date | 2020-04-25 | |
dc.date.accessioned | 2021-04-16T02:42:30Z | |
dc.date.available | 2021-04-16T02:42:30Z | |
dc.date.issued | 2020-04-25 | |
dc.identifier.citation | Conference on Human Factors in Computing Systems - Proceedings, 2020 | |
dc.identifier.isbn | 9781450368193 | |
dc.identifier.uri | http://hdl.handle.net/10453/148166 | |
dc.description.abstract | There is mounting evidence acknowledging that embodiment is foundational to cognition. In HCI, this understanding has been incorporated in concepts like embodied interaction, bodily play, and natural user-interfaces. However, while embodied cognition suggests a strong connection between motor activity and memory, we find the design of technological systems that target this connection to be largely overlooked. Considering this, we are provided with an opportunity to extend human capabilities through augmenting motor memory. Augmentation of motor memory is now possible with the advent of new and emerging technologies including neuromodulation, electric stimulation, brain-computer interfaces, and adaptive intelligent systems. This workshop aims to explore the possibility of augmenting motor memory using these and other technologies. In doing so, we stand to benefit not only from new technologies and interactions, but also a means to further study cognition. | |
dc.language | en | |
dc.publisher | ASSOC COMPUTING MACHINERY | |
dc.relation.ispartof | Conference on Human Factors in Computing Systems - Proceedings | |
dc.relation.ispartof | ACM CHI Conference on Human Factors in Computing Systems (CHI) | |
dc.relation.isbasedon | 10.1145/3334480.3375163 | |
dc.rights | info:eu-repo/semantics/closedAccess | |
dc.title | Motor memory in HCI | |
dc.type | Conference Proceeding | |
utslib.location.activity | Honolulu, HI | |
pubs.organisational-group | /University of Technology Sydney | |
pubs.organisational-group | /University of Technology Sydney/Faculty of Engineering and Information Technology | |
pubs.organisational-group | /University of Technology Sydney/Strength - CCDP - Contemporary Design Practice | |
pubs.organisational-group | /University of Technology Sydney/Faculty of Engineering and Information Technology/School of Computer Science | |
utslib.copyright.status | closed_access | * |
dc.date.updated | 2021-04-16T02:42:27Z | |
pubs.finish-date | 2020-04-30 | |
pubs.publication-status | Published | |
pubs.start-date | 2020-04-25 |
Abstract:
There is mounting evidence acknowledging that embodiment is foundational to cognition. In HCI, this understanding has been incorporated in concepts like embodied interaction, bodily play, and natural user-interfaces. However, while embodied cognition suggests a strong connection between motor activity and memory, we find the design of technological systems that target this connection to be largely overlooked. Considering this, we are provided with an opportunity to extend human capabilities through augmenting motor memory. Augmentation of motor memory is now possible with the advent of new and emerging technologies including neuromodulation, electric stimulation, brain-computer interfaces, and adaptive intelligent systems. This workshop aims to explore the possibility of augmenting motor memory using these and other technologies. In doing so, we stand to benefit not only from new technologies and interactions, but also a means to further study cognition.
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