An online human-agent interaction system: A brain-controlled agent playing games in unity

Publisher:
ACM
Publication Type:
Conference Proceeding
Citation:
Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems, AAMAS, 2021, 3, pp. 1746-1748
Issue Date:
2021-01-01
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3463952.3464228.pdfPublished version15.57 MB
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Human-agent interactions present people guide an object or agent to act as human intentions. This demonstration work develops an online human-agent interaction system, particularly targeting the brain-computer interface (BCI), which uses real-time brain cortex signals: electroencephalogram (EEG) to control the agent in Unity3D game platform. The developed system also provides the online visualisation of EEG signals, including pre-processed temporal data and power spectral in three frequency bands (theta, alpha, and beta). To build this systematic work, we firstly collect wireless EEG signals via the Bluetooth transmission from a commercially available 14-channel brainware headset (Emotiv). EEG signals are then pre-processed and fed into a trained deep learning model to predict the human intentions, which will be sent to Unity3D platform to control an agent's movements in game playing, such as a karting game scenario. The online testing results show the feasibility of our systematic work that will benefit for human-agent interaction community. The demonstration video can be viewed at the following link: https://youtu.be/9AWKHeatc6I.
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