The Application of Virtual Reality Using Kinect Sensor in Biomedical and Healthcare Environment: A Review

Publisher:
Springer Nature
Publication Type:
Chapter
Citation:
Proceedings of the 4th International Conference on Electronics, Biomedical Engineering, and Health Informatics, 2024, 1182, pp. 15-38
Issue Date:
2024-01-01
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Virtual Reality (VR) and the Kinect sensor, as promising tools in biomedical research, offers diverse applications in medical education, rehabilitation, diagnostics, and health research. The problem statement highlights the demand for innovative solutions and introduces VR and Kinect as potential transformative technologies. This review analyzes the importance of these technologies, their contributions, and future potential. It stands out by evaluating various Kinect-based systems in medical settings. By highlighting distinct features, advancements, and limitations, it provides guidance for future research. Relevant literature was gathered from databases such as Google Scholar, IEEE Xplore, and PubMed. The results showcase a wide range of applications, including patient autonomy, stroke rehabilitation, diagnostics, and monitoring. Despite challenges in accurate movement tracking, integration into clinical settings, and limited generalizability of findings due to small sample sizes, VR and Kinect show potential for revolutionizing healthcare delivery and improving patient outcomes. Their adaptability, affordability, and immersive nature of these technologies offer promising avenues for personalized interventions, remote healthcare, training, and enhanced patient engagement. As these technologies evolve, continued research and development are crucial to optimize their impact in shaping the future of healthcare.
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