A generic framework for approximate simulation in commonsense reasoning systems

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Conference Proceeding
AAAI Spring Symposium - Technical Report, 2007, SS-07-05 pp. 71 - 76
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This paper introduces the Slick architecture and outlines how it may be applied to solve the well known Egg-Cracking Problem. In contrast to other solutions to this problem that are based on formal logics, the Slick architecture is based on general-purpose and low-resolution quantitative simulations. On this benchmark problem, the Slick architecture offers greater elaboration tolerance and allows for faster elicitation of more general axioms.
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