Habituation and sensitisation learning in ASMO cognitive architecture

Publisher:
Springer International Publishing
Publication Type:
Journal Article
Citation:
Lecture Notes in Computer Science, 2013, ICSR, 8239 pp. 249 - 259
Issue Date:
2013-01
Full metadata record
Files in This Item:
Filename Description Size
Thumbnail2013003570OK.pdf2.25 MB
Adobe PDF
As social robots are designed to interact with humans in unstructured environments, they need to be aware of their surroundings, focus on significant events and ignore insignificant events in their environments. Humans have demonstrated a good example of adaptation to habituate and sensitise to significant and insignificant events respectively. Based on the inspiration of human habituation and sensitisation, we develop novel habituation and sensitisation mechanisms and include these mechanisms in ASMO cognitive architecture. The capability of these mechanisms is demonstrated in the `Smokey robot companion experiment. Results show that Smokey can be aware of their surroundings, focus on significant events and ignore insignificant events. ASMOs habituation and sensitisation mechanisms can be used in robots to adapt to the environment. It can also be used to modify the interaction of components in a cognitive architecture in order to improve agents or robots performances.
Please use this identifier to cite or link to this item: