Memory, Schema and Interactive Video

Publisher:
Libri Publishing
Publication Type:
Chapter
Citation:
Interacting Art, Research and the Creative Practitioner, 2011, 1, pp. 282 - 294
Issue Date:
2011-01
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In the computer-based digital domain, interaction with video is becoming an everyday occurrence. Breaking away from our traditional regard for moving images organised along the linear principles of the filmic tradition, we can now use motion pictures relationally, linking across and along shots and sequences. The artist and interaction designer can thereby share the making of the experience of the work with the audience, the active participant. In so doing, the creative experience is shared.
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