Memory, Schema and Interactive Video
- Publisher:
- Libri Publishing
- Publication Type:
- Chapter
- Citation:
- Interacting Art, Research and the Creative Practitioner, 2011, 1, pp. 282 - 294
- Issue Date:
- 2011-01
Closed Access
Filename | Description | Size | |||
---|---|---|---|---|---|
2011001460OK.pdf | Published version | 827.02 kB |
Copyright Clearance Process
- Recently Added
- In Progress
- Closed Access
This item is closed access and not available.
In the computer-based digital domain, interaction with video is becoming an everyday occurrence. Breaking away from our traditional regard for moving images organised along the linear principles of the filmic tradition, we can now use motion pictures relationally, linking across and along shots and sequences. The artist and interaction designer can thereby share the making of the experience of the work with the audience, the active participant. In so doing, the creative experience is shared.
Please use this identifier to cite or link to this item: