Ray Tracing Surfaces with Contours
- Publication Type:
- Journal Article
- Citation:
- Computer Graphics Forum, 2003, 22 (4), pp. 743 - 752
- Issue Date:
- 2003-01-01
Closed Access
Filename | Description | Size | |||
---|---|---|---|---|---|
2003001943.pdf | 971.47 kB |
Copyright Clearance Process
- Recently Added
- In Progress
- Closed Access
This item is closed access and not available.
We present two algorithms for ray tracing surfaces with contour lines that are level surfaces of scalar fields. One algorithm renders the contours as bands of constant finite width, while the other renders them as one pixel wide anti-aliased lines. The algorithms work with mathematically defined implicit and parametric surfaces, and triangle meshes. The contours can help visualize the surfaces, and visualize functions defined on the surfaces, such as their curvature properties.
Please use this identifier to cite or link to this item: