Middleware-based software architecture for interactions in the smart learning environment
- Publication Type:
- Conference Proceeding
- Proceedings of the 26th International Business Information Management Association Conference - Innovation Management and Sustainable Economic Competitive Advantage: From Regional Development to Global Growth, IBIMA 2015, 2015, pp. 699 - 714
- Issue Date:
Files in This Item:
|Middleware-based Software Architecture for interactions in SLE.pdf||Published version||819.01 kB|
Copyright Clearance Process
- Recently Added
- In Progress
- Open Access
This item is open access.
Traditional classrooms involve the use of face-to-face and a whiteboard or projector, but the inabilities to micro manage the environment between the teaching staff and the student calls for a need for a smart interactive learning environment. The aim of this work is to develop evidence and experiments for an architecture for a smart learning environment. This paper discusses the design and implementation of integrating haptic technologies into the architecture of a smart learning environment by designing components of service oriented software middleware that defines a common gesture framework. The study utilised a software test-bed to confirm the feasibility of the architectural design based on the proposed framework. The results indicated that the new structural design allows multiple haptic and gesture peripherals to share a common protocol, as well as, facilitate individual devices to work and exist as stand-alone entities within the ambient setting to enhance collaborative learning.
Please use this identifier to cite or link to this item: