A holistic design perspective on media capturing and reliving

Publication Type:
Conference Proceeding
Citation:
Proceedings of the 28th Australian Computer-Human Interaction Conference, OzCHI 2016, 2016, pp. 180 - 184
Issue Date:
2016-11-29
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Copyright © 2016 ACM. People capture far more media than they are able to relive. In this paper we identify the discrepancy between media capturing and media reliving from a design perspective. We propose a holistic perspective, that invites designers of media experiences to considering all three interdependent aspects of the media process: media capturing interaction, specific media, and media reliving interaction. By adopting this view, we aim to ensure that the media that is captured will be both necessary and appropriate for the intended reliving experience. We illustrate our perspective with three design concepts. Finally, in the discussion we present several topics related to media capturing and reliving.
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