Online Role-Based Learning Teaching Designs for Teaching Complex Decision Making

Publisher:
IGI Global
Publication Type:
Chapter
Citation:
Handbook of Research on Learning Design and Learning Objects: Issues, Applications, and Technologies, 2009, 1, pp. 295 - 311
Issue Date:
2009-01
Filename Description Size
Thumbnail2008003354OK.pdf3.01 MB
Adobe PDF
Full metadata record
Decision-making processes in relation to complex natural resources require recognition and accommodation of diverse and competing perspectives in a decision context that is frequently ill defined and fraught with value judgements. Online environments can be used to develop students skills and understanding of these issues. The focus of this chapter is the learning design of an online roleplay-simulation (Mekong e-Sim) which was created to develop learning experiences about these types of issues across multiple institutions with students from the disciplines of engineering and the humanities. The key stages of interaction within the e-Sim are described and linked to student tasks, resources, and supports. The evolution and adaptation of the learning design used in the Mekong e-Sim has been described. Eight key challenges in the design and implementation of online roleplay-simulations have been identified. In this chapter, we have tried to address a gap in the online role-based collaborative learning literature about the design of these activities, linkages between pedagogy and information and communication technology, and how to exploit these linkages for effective learning
Please use this identifier to cite or link to this item: