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Browsing byAuthorZambetta, F
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Showing results 6 to 13 of 13
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Issue Date
Title
Author(s)
2015-01-01
Learning options for an MDP from demonstrations
Tamassia, M
;
Zambetta, F
;
Raffe, W
;
Li, X
2018-03-01
Learning Options From Demonstrations: A Pac-Man Case Study
Tamassia, M
;
Zambetta, F
;
Raffe, WL
;
Mueller, FF
;
Li, X
2018-01-29
Measuring player skill using dynamic difficulty adjustment
Demediuk, S
;
Tamassia, M
;
Raffe, WL
;
Zambetta, F
;
Mueller, FF
;
Li, X
2017-10-23
Monte Carlo tree search based algorithms for dynamic difficulty adjustment
Demediuk, S
;
Tamassia, M
;
Raffe, WL
;
Zambetta, F
;
Li, X
;
Mueller, F
2013-08-21
Neuroevolution of content layout in the PCG: Angry bots video game
Raffe, WL
;
Zambetta, F
;
Li, X
2015-10-05
Player-computer interaction features for designing digital play experiences across six degrees of water contact
Raffe, WL
;
Tamassia, M
;
Zambetta, F
;
Li, X
;
Pell, SJ
;
Mueller, FF
2016-07-02
Predicting player churn in destiny: A Hidden Markov models approach to predicting player departure in a major online game
Tamassia, M
;
Raffe, W
;
Sifa, R
;
Drachen, A
;
Zambetta, F
;
Hitchens, M
2020-01-22
Reducing perceived waiting time in theme park queues via an augmented reality game
Zambetta, F
;
Raffe, W
;
Tamassia, M
;
Mueller, FF
;
Li, X
;
Quinten, N
;
Patibanda, R
;
Dang, D
;
Satterley, J