Let's Dance: How to build a user model for dance students using wearable technology

Publication Type:
Conference Proceeding
UMAP 2017 - Proceedings of the 25th Conference on User Modeling, Adaptation and Personalization, 2017, pp. 183 - 191
Issue Date:
Filename Description Size
umap057-dias-pereira-dos-santos1.pdfPublished version407.4 kB
Adobe PDF
Full metadata record
©2017 ACM. Motor skill learning is an area where wearable technology and user modelling can be synergistically combined for providing support. In this paper, we explore how a simple accelerometer sensor can be used to capture motion data associated with critical aspects of learning in the context of social dancing. We developed a prototype mobile app that tracks students' motion data whilst they practise dance exercises. This paper describes a set of features, such as rhythm duration, consistency and body motion, which can be automatically tracked and included into a dance student model. These dancing features can be presented back to the students as feedback, in the form of i) summaries, ii) visualisations or iii) narratives. We illustrate the feasibility and potential of modelling these features through a study with beginner students taking dance classes during three weeks.
Please use this identifier to cite or link to this item: