Gamelight - Gamification of the outdoor cycling experience

ACM Press
Publication Type:
Conference Proceeding
DIS 2019 Companion - Companion Publication of the 2019 ACM Designing Interactive Systems Conference, 2019, pp. 73-76
Issue Date:
Filename Description Size
3301019.3325151.pdfPublished version33.94 MB
Adobe PDF
Full metadata record
Copyright held by the owner/author(s). GameLight is a smart bicycle light that overlays a virtual game projected on the ground, within the user’s natural field of view while cycling. The system aims to enhance the cycling exertion experience by augmenting it with various game elements presented in two game modes: (1) an “Arcade" mode that implements a virtual coin collecting mechanic, and (2) a “Challenge" mode that provides timed effort challenges. The system consists of a pico-projector and mobile phone wirelessly connected to cadence, speed and heart rate sensors that serve as input to the virtually projected game to achieve a fun and playful effect while cycling in a controlled environment. This demo will be appealing to attendees interested in designing playful technology to support exertion.
Please use this identifier to cite or link to this item: