Designing for Performance and Real-Time Interaction with Media Multiplicities: Collaborative Multimedia Artwork Creation Using Networked Devices

Publication Type:
Thesis
Issue Date:
2025
Full metadata record
This thesis explores the collaborative development of performances and real-time interaction scenarios with multimedia art installations. The art installations in question are assembled using large arrays of distributed, wirelessly networked computers, in a form known as a media multiplicity. A media multiplicity is characterised by the use of networked devices to coordinate digital media into larger perceivable wholes, for example drone shows, speaker arrays, or LED walls. This research aims to advance the understanding of interaction design in media multiplicities and to conceptualise the interdisciplinary collaboration within the teams who make them. To achieve this, the design process for creating media multiplicities was researched and explored across multiple art and design projects, culminating in four research phases and creative works that are investigated. Through these research projects, the collaborative process of developing performances with media multiplicities is conceptualised using a novel design framework. This framework is the overarching contribution of the thesis, describing the ways a reconfigurable chain of software and hardware tools can be used to integrate performance with multimedia art installations that make use of networked computers.
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