Augmented Reality Games: A Review

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Conference Proceeding
Proceedings of The Simulation and AI in Games Conference, GAMEON-ASIA, EUROSIS, 2011, NA pp. 17 - 24
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This paper presents a review of the state of the art in Augmented Reality (AR) games. Distinguished advancements in terms of entertainment and serious games from both the research and industry are presented. These works are then analyzed across metrics like technology usage, game genre and chronology. Via this analysis, trends are extracted and novel insights into promising domains are eventually concluded, in both the perspectives of research and commercial development
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