Initial perceptions of a touch-based tablet handwriting serious game

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Journal Article
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 2013, 8215 LNCS pp. 172 - 175
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This paper aims to evaluate a handwriting serious game that makes use of popular modern touch-based tablets to preserve traditional handwriting practice. A first playable prototype was built and a pilot study performed on an initial group of twenty participants. Significantly positive results were observed in the perceptions of usefulness and also across all gameplay dimensions except for flow. © IFIP International Federation for Information Processing 2013.
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