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Showing results 21 to 28 of 28
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Issue Date
Title
Author(s)
2018-01-29
Player retention in league of legends: A study using survival analysis
Demediuk, S
;
Murrin, A
;
Bulger, D
;
Hitchens, M
;
Drachen, A
;
Raffe, WL
;
Tamassia, M
2015-10-05
Player-computer interaction features for designing digital play experiences across six degrees of water contact
Raffe, WL
;
Tamassia, M
;
Zambetta, F
;
Li, X
;
Pell, SJ
;
Mueller, FF
2019-10-17
Procedural generation of video game cities for specific video game genres using wavefunctioncollapse (WFC)
Gaisbauer, W
;
Raffe, WL
;
Garcia, JA
;
Hlavacs, H
2020-12-01
Staying Motivated during Difficult Times: A Snapshot of Serious Games for Paediatric Cancer Patients
Majid, ESA
;
Garcia, JA
;
Nordin, AI
;
Raffe, WL
2020-12-01
Targeting social learning and engagement: What serious games and gamification can offer to participatory modeling
Bakhanova, E
;
Garcia, JA
;
Raffe, WL
;
Voinov, A
2020-12-01
Targeting social learning and engagement: What serious games and gamification can offer to participatory modeling
Bakhanova, E
;
Garcia, JA
;
Raffe, WL
;
Voinov, A
2020-12-01
Targeting social learning and engagement: What serious games and gamification can offer to participatory modeling
Bakhanova, E
;
Garcia, JA
;
Raffe, WL
;
Voinov, A
2020-12-01
Targeting social learning and engagement: What serious games and gamification can offer to participatory modeling
Bakhanova, E
;
Garcia, JA
;
Raffe, WL
;
Voinov, A