Showing results 6 to 25 of 28
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Issue Date | Title | Author(s) |
2022-01-01 | CogWorldTravel: Design of a Game-Based Cognitive Screening Instrument | Oliveira, FT; Tong, BW; Garcia, JA; Gay, VC; Sobke, H; Spangenberger, P; Muller, P; Gobel, S |
2018-06-29 | Combining skeletal tracking and virtual reality for game-based fall prevention training for the elderly | Raffe, WL; Garcia, JA |
2019-08-01 | Evaluating a VR-based Box and Blocks Test for Automatic Assessment of Manual Dexterity: A Preliminary Study in Parkinson's Disease | Ona, ED; Cuesta-Gomez, A; Garcia, JA; Raffe, W; Sanchez-Herrera, P; Cano-De-La-Cuerda, R; Jardon, A |
2022-01-01 | Evaluation of CogWorldTravel: A Serious Game for Cognitive Screening | Oliveira, FTV; Garcia, JA; Gay, VC |
2012-01-01 | Exergames for the elderly: Towards an embedded Kinect-based clinical test of falls risk | Garcia, JA; Felix Navarro, K; Schoene, D; Smith, ST; Pisan, Y |
2021-01-01 | Exploration Of Encoding And Decoding Methods For Spiking Neural Networks On The Cart Pole And Lunar Lander Problems Using Evolutionary Training | Rafe, AW; Garcia, JA; Raffe, WL |
2023-10-01 | Gamification Framework for Participatory Modeling: A Proposal | Bakhanova, E; Garcia, JA; Raffe, WL; Voinov, A |
2022-01-01 | GAMIFICATION OF DISCUSSOO: AN ONLINE AI-BASED FORUM FOR SERIOUS DISCUSSIONS | Bakhanova, E; Anjum, M; Garcia, JA; Raffe, WL; Voinov, A |
2020-12-02 | Generative Audio and Real-Time Soundtrack Synthesis in Gaming Environments: An exploration of how dynamically rendered soundtracks can introduce new artistic sound design opportunities and enhance the immersion of interactive audio spaces. | Bossalini, C; Raffe, W; Garcia, JA |
2019-01-29 | Last Island: Exploring Transitions to Sustainable Futures through Play | Taghikhah, F; Raffe, WL; Mitri, G; Toit, SD; Voinov, A; Garcia, JA |
2014-01-01 | The mobile RehApp™: An AR-based mobile game for ankle sprain rehabilitation | Garcia, JA; Navarro, KF |
2019-08-01 | Mysterious Murder - MCTS-driven murder mystery generation | Jaschek, C; Beckmann, T; Garcia, JA; Raffe, WL |
2019-10-17 | Procedural generation of video game cities for specific video game genres using wavefunctioncollapse (WFC) | Gaisbauer, W; Raffe, WL; Garcia, JA; Hlavacs, H |
2019-08-01 | Solitaire Fitness: Design of an asynchronous exergame for the elderly to enhance cognitive and physical ability | Garcia, JA; Sundara, N; Tabor, G; Gay, VC; Leong, TW |
2020-12-01 | Staying Motivated during Difficult Times: A Snapshot of Serious Games for Paediatric Cancer Patients | Majid, ESA; Garcia, JA; Nordin, AI; Raffe, WL |
2014-01-01 | Step Kinection: A hybrid clinical test for fall risk assessment in older adults | Garcia, JA; Tan, CT; Pisan, Y; Navarro, KF |
2015-01-01 | StepKinnection: A Fall Prevention Game Mindfully Designed for the Elderly | Garcia, JA; Felix Navarro, K |
2020-12-01 | Targeting social learning and engagement: What serious games and gamification can offer to participatory modeling | Bakhanova, E; Garcia, JA; Raffe, WL; Voinov, A |
2020-12-01 | Targeting social learning and engagement: What serious games and gamification can offer to participatory modeling | Bakhanova, E; Garcia, JA; Raffe, WL; Voinov, A |
2020-12-01 | Targeting social learning and engagement: What serious games and gamification can offer to participatory modeling | Bakhanova, E; Garcia, JA; Raffe, WL; Voinov, A |