Developing a style at the intersection between analogue and digital animation production

Publication Type:
Thesis
Issue Date:
2022
Full metadata record
This research project applies practice-based research methods to explore the intersection between analogue and digital animation production. The aim is to develop a visual style combining the tangible qualities of filming miniature sets and the fluid flexibility of computer-generated animation techniques. Case studies of two animation projects that developed and refined a motion control camera system are presented. The system involved integration and creative control between key-framed cameras in animation software and physical cameras filming shots on miniature sets using industrial robotic arms. Associated approaches to this hybrid style of animation production workflow are presented, including game engines, 3D printing, point cloud scanning and other techniques. The refined method of hybrid production can form the basis for future productions seeking to build upon this technical and stylistic foundation.
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