The Augmented Stage: A Practice-Based Investigation of Mixed Reality in Live Performance

Publication Type:
Thesis
Issue Date:
2024
Full metadata record
This thesis explores the implementation and impact of mixed reality (MR) technologies within live performance settings. It presents a portfolio of creative productions, each exploring different aspect of MR, including MR presentation through digital projection, the use of augmented reality headsets, multi-modal integration, systems for 3D capture and reconstruction, and systems for networked telepresence and teleimmersion. The research adopts a practice-based approach through its showcase of seven novel performance artworks that integrate MR technology. The technical and conceptual design decisions made during the development of these artworks are discussed, offering insights into the requirements, considerations, implications and challenges of MR integration in live performance environments. An analysis of documentation including video and photo media, post-performance reflections, field notes and transcribed discussions aids in the presentation of resulting insights, and reveals recurring themes of presence, physicality, connectedness and the blurred boundaries between physical and virtual performance space. The study culminates with a proposed framework for the development and presentation of MR systems for live performance that incorporates: 1. a set of system design heuristics for MR in live performance, and 2. a suite of modes of interaction to guide the development of performances and systems. Contributions from this research include seven novel creative productions implementing MR in live performance, a new software for augmented reality telepresence in performance, and a framework guiding practical and conceptual considerations for MR implementation in live performance.
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