Browsing byAuthorTan, CT

Jump to a point in the index:
Showing results 21 to 38 of 38< previous 
Issue DateTitleAuthor(s)
2013-10-30Towards a MOOC gameTan, CT
2013-10-30sPeAK-MAN: Towards popular gameplay for speech therapyTan, CT; Johnston, A; Ballard, K; Ferguson, S; Perera-Schulz, D
2013-01-01Can you CopyMe?: An expression mimicking serious gameTan, CT; Harrold, N; Rosser, D
2013-01-01Initial perceptions of a touch-based tablet handwriting serious gameTan, CT; Huang, J; Pisan, Y
2012-12-01Towards an expression recognition game to assist the emotional development of children with autism spectrum disordersHarrold, N; Tan, CT; Rosser, D
2012-11-05Persuasive environments: Argumentation models in serious gamesPisan, Y; Tan, CT
2012-11-05SimEnv: Understanding and supporting the creation of outcome-driven simulationsPisan, Y; Tan, CT
2012-11-05Use of student-designed authorware for e-mediated science and technology learningPisan, Y; Tan, CT
2012-10-30Visual feedback of acoustic data for speech therapy: Model and design parametersFerguson, S; Johnston, A; Ballard, K; Tan, CT; Perera-Schulz, D
2012-08-29Personalised gaming: A motivation and overview of literatureBakkes, S; Tan, CT; Pisan, Y
2012-08-29A feasibility study in using facial expressions analysis to evaluate player experiencesTan, CT; Rosser, D; Bakkes, S; Pisan, Y
2011-12-01Towards a nondisruptive, practical, and objective automated playtesting processTan, CT; Johnston, A
2011-01-01Augmented reality games: A reviewTan, CT; Soh, D
2010-12-01An automated model-based adaptive architecture in modern gamesTan, CT; Cheng, HL
2009-12-01IMPLANT: An integrated mdp and pomdp learning agent for adaptive gamesTan, CT; Cheng, HL
2008-12-01TAP: An effective personality representation for inter-Agent adaptation in gamesTan, CT; Cheng, HL
2008-12-01A combined tactical and strategic hierarchical learning framework in multiagent gamesTan, CT; Cheng, HL
2007-12-01Personality-based adaptation for teamwork in game agentsTan, CT; Cheng, HL