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Issue DateTitleAuthor(s)
2022-11-02TouchMate: Understanding the Design of Body Actuating Games using Physical TouchNisal, S; Patibanda, R; Saini, A; Van Den Hoven, E; Mueller, FF
2022-10-29SomaFlatables: Supporting Embodied Cognition through Pneumatic BladdersSaini, A; Huang, H; Patibanda, R; Overdevest, N; Van Den Hoven, E; Mueller, FF
2020-04-25Motor memory in HCIPatibanda, R; Semertzidis, NA; Scary, M; La Delfa, JN; Andres, J; Baytaş, MA; Martin-Niedecken, AL; Strohmeier, P; Fruchard, B; Leigh, SW; Mekler, ED; Nanayakkara, S; Wiemeyer, J; Berthouze, N; Kunze, K; Rikakis, T; Kelliher, A; Warwick, K; Van Den Hoven, E; Mueller, FF; Mann, S
2018-03-01Learning Options From Demonstrations: A Pac-Man Case StudyTamassia, M; Zambetta, F; Raffe, WL; Mueller, FF; Li, X
2021-10-15Actuating Myself: Designing Hand-Games Incorporating Electrical Muscle StimulationPatibanda, R; Li, X; Chen, Y; Saini, A; Hill, CN; van den Hoven, E; Mueller, FF
2020-01-22Reducing perceived waiting time in theme park queues via an augmented reality gameZambetta, F; Raffe, W; Tamassia, M; Mueller, FF; Li, X; Quinten, N; Patibanda, R; Dang, D; Satterley, J
2023-09-29Fused Spectatorship: Designing Bodily Experiences Where Spectators Become PlayersPatibanda, R; Saini, A; Overdevest, N; Montoya, MF; Li, X; Chen, Y; Nisal, S; Andres, J; Knibbe, J; Van Den Hoven, E; Mueller, FF
2024-03-01Report from Dagstuhl seminar 23292Mueller, FF; Lallemand, C; Reidsma, D; van den Hoven, E; Montoya, MF
2023-09-29Auto-Paizo Games: Towards Understanding the Design of Games That Aim to Unify a Player's Physical Body and the Virtual WorldPatibanda, R; Hill, C; Saini, A; Li, X; Chen, Y; Matviienko, A; Knibbe, J; Van Den Hoven, E; Mueller, FF
2023-10-29Pneunocchio: A playful nose augmentation for facilitating embodied representationSaini, A; Sridhar, S; Raheja, A; Patibanda, R; Overdevest, N; Wang, PYC; Van Den Hoven, E; Mueller, FF
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